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smARt – augmented reality technology adaptation in schools

Project code 2022-1-LT01-KA220-SCH-000087659

The use of AR in education can transform the school environment into a more technology-friendly one, with a bigger variety of opportunities for learning for schoolchildren. According to researchers the use of AR can increase the level of participation, understanding, and learning, three key elements of all educational systems’ targets. The EU is facing a STEM skills crisis. These skills are important for a range of industries from manufacturing to the arts. The supply of candidates into engineering (and more broadly STEM) occupations are not keeping pace with demand. There are many reasons: poor perceptions and lack of interest in engineering and science jobs, low attainment and progression in science, technology, engineering, and mathematics subjects at school, further and higher education, to young people making career choices outside of engineering occupations. Young people are increasingly disengaged from STEM which manifests itself in reducing enrolments in courses in those STEM subjects which will be critical to future economic growth. Augmented reality is a 3D technology that merges the physical and digital worlds in real-time.

Baltic Education Technology Institute


Macibu centrs “EVA-93“
Centro Internazionale Per La Promozione Dell`educazione E Lo Sviluppo Associazione
Centrul Pentru Promovarea Invatarii Permanente Timisoara Asociatia
I And F Education And Development Limited
Canakkale Onsekiz Mart Universitesi

Project objectives

  • To increase schoolchildren’s participation and interest in STEM subjects
  • To raise awareness and draw attention to technology use importance in schools at local, national, and international levels
  • To increase the quality of the educational process of schoolchildren and teachers
  • To provide proper tools to schoolchildren and teachers
  • To create and promote tools and guides for local and Europe-wide usage to assist in the school shift toward digitalization
  • To increase the quality of the school education in the countries involved
  • To increase the cooperation among European different entities working in the field of education and technology development.
  • To establish cooperation and partnership at the European level.
  • To develop and to promote STEM competencies for schoolchildren
  • To promote a European up-skills pathway, carried out in different countries for using augmented reality in different spheres
  • To increase the quality of the technological knowledge of the partners involved and their stakeholders
  • To promote a lifelong upgrade of competencies by teachers in the technological field

The project is also available online and this the official Facebook page